
Omnisphere 2.6 software#
Built using Spectrasonics proprietary STEAM engine, Omnisphere “broke completely new sonic ground by combining a wide variety of hybrid realtime synthesis techniques, an epic library of remarkable “psychoacoustic” sounds, and many innovative features that have never been seen before in any hardware or software synthesizer”. Building from the huge success of Atmosphere, Omnisphere was released in 2008. Atmosphere quickly became the go-to sound source for film and TV composers, and songwriters and producers, winning numerous awards along the way. Atmosphere was released in 2002 and broke new ground as the world’s first virtual instrument dedicated towards unique sound design, pads and Atmospheric textures.

Omnisphere began life as another piece of software you may be familiar with, Atmosphere. By infusing his years of product design expertise, Spectrasonics earned a reputation for setting the standard of excellence in the industry. As Chief Sound Designer for Roland Corporation since 1984, Eric was already well-known in the music industry for creating many of the most popular sounds in their classic synthesizers, including the ground breaking Roland D-50.

Founded in 1994 by Los Angeles composer Eric Persing and his wife Lorey, Spectrasonics quickly became a leading developer of world-class sampled sound libraries. Spectrasonics sum up Omnisphere as ‘an incredibly deep synthesizer with a massive Core Library that will take a lifetime to explore’. Let’s begin with a brief background on what Omnisphere is and how it can expand your musical horizons.
